Quake sounds in your CS2 matches
Clément Wolf 65a0ba8fed Add download links | 5 mēneši atpakaļ | |
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sounds | 4 gadi atpakaļ | |
.gitignore | 4 gadi atpakaļ | |
.python-version | 5 mēneši atpakaļ | |
LICENSE | 4 gadi atpakaļ | |
README.md | 5 mēneši atpakaļ | |
build.py | 5 mēneši atpakaļ | |
client.py | 4 gadi atpakaļ | |
config.ini | 4 gadi atpakaļ | |
config.py | 4 gadi atpakaļ | |
gamestate_integration_cqs.cfg | 5 mēneši atpakaļ | |
gui.py | 1 gadu atpakaļ | |
icon.ico | 5 gadi atpakaļ | |
main.py | 5 mēneši atpakaļ | |
setup.py | 5 mēneši atpakaļ | |
sounds.py | 2 gadi atpakaļ | |
state.py | 5 mēneši atpakaļ | |
steamfiles.py | 4 gadi atpakaļ |
Quake sounds in your CS2 matches.
Yes.
No. This is using Game State Integration, which is allowed by Valve.
Drop your sounds in the corresponding sounds
folder. Feel free to remove the ones you don't like, too.
Please keep in mind that only OPUS files are supported.
You probably should download the prebuilt zip.
However, if you want to run it from source, execute these commands:
git clone https://git.kiwec.net/kiwec/cs2-quake-sounds.git && cd cs2-quake-sounds
pip install cython numpy Pillow requests six
# wxasync build bullshit
python setup.py install --user
Then, run it:
python main.py
Run the following commands:
python setup.py install --user
pip install cx_Freeze
Run python build.py build