//================ Copyright (c) 2015, PG, All rights reserved. =================//
//
// Purpose:		baseclass for input devices
//
// $NoKeywords: $idev
//===============================================================================//

#ifndef INPUTDEVICE_H
#define INPUTDEVICE_H

#include "cbase.h"

class InputDevice {
   public:
    InputDevice() { ; }
    virtual ~InputDevice() { ; }

    virtual void update() { ; }
    virtual void draw(Graphics *g) { (void)g; }
};

#endif
