//================ Copyright (c) 2017, PG, All rights reserved. =================//
//
// Purpose:		macOS opengl interface
//
// $NoKeywords: $macgli
//===============================================================================//

#ifdef __APPLE__

#ifndef MACOSGLLEGACYINTERFACE_H
#define MACOSGLLEGACYINTERFACE_H

#include "OpenGLLegacyInterface.h"

#ifdef MCENGINE_FEATURE_OPENGL

class MacOSGLLegacyInterface : public OpenGLLegacyInterface {
   public:
    MacOSGLLegacyInterface();
    virtual ~MacOSGLLegacyInterface();

    // scene
    void endScene();

    // device settings
    void setVSync(bool vsync);

   private:
};

#endif

#endif

#endif
