Debug
Win32
Release
Win32
Debug
x64
Release
x64
17.0
{4E5F9940-B506-4614-98D4-E7C421D2A6C9}
Win32Proj
10.0
Application
true
v143
Application
false
v143
Application
true
v143
Application
false
v143
true
build\$(Platform)\$(Configuration)\
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build\$(Platform)\$(Configuration)\
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
Level3
stdcpp20
libraries/glew/include;libraries/freetype/include;libraries/libcurl/include;libraries/libjpeg/include;libraries/lzma/include;libraries/bassloud/include;libraries/basswasapi/include;libraries/bassmix/include;libraries/bassfx/include;libraries/bassasio/include;libraries/bass/include;src/Util;src/Engine/Renderer;src/Engine/Main;src/Engine/Platform;src/Engine/Input;src/Engine;src/GUI/Windows/VinylScratcher;src/GUI/Windows;src/GUI;src/App/Osu;src/App;%(AdditionalIncludeDirectories)
StreamingSIMDExtensions2
true
ProgramDatabase
true
/VERBOSE:LIB %(AdditionalOptions)
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LIBCMT.lib
Windows
xcopy $(SolutionDir)resources $(SolutionDir)build\$(Platform)\$(Configuration)\ /E /I /Y
copy $(SolutionDir)libraries\bass\$(Platform)\bass.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassfx\$(Platform)\bass_fx.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassasio\$(Platform)\bassasio.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassloud\$(Platform)\bassloud.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassmix\$(Platform)\bassmix.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\basswasapi\$(Platform)\basswasapi.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\$(Platform)\*.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\curl-ca-bundle.crt $(SolutionDir)build\$(Platform)\$(Configuration)\
_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
Level3
libraries/glew/include;libraries/freetype/include;libraries/libcurl/include;libraries/libjpeg/include;libraries/lzma/include;libraries/bassloud/include;libraries/basswasapi/include;libraries/bassmix/include;libraries/bassfx/include;libraries/bassasio/include;libraries/bass/include;src/Util;src/Engine/Renderer;src/Engine/Main;src/Engine/Platform;src/Engine/Input;src/Engine;src/GUI/Windows/VinylScratcher;src/GUI/Windows;src/GUI;src/App/Osu;src/App;%(AdditionalIncludeDirectories)
stdcpp20
StreamingSIMDExtensions2
true
ProgramDatabase
true
ktmw32.lib;wbemuuid.lib;ntdll.lib;Shlwapi.lib;userenv.lib;oleaut32.lib;winmm.lib;ws2_32.lib;psapi.lib;Comdlg32.lib;Dwmapi.lib;comctl32.lib;OpenGL32.lib;glu32.lib;Ole32.lib;Uuid.lib;libraries\bass\$(Platform)\bass.lib;libraries\bassfx\$(Platform)\bass_fx.lib;libraries\bassasio\$(Platform)\bassasio.lib;libraries\bassloud\$(Platform)\bassloud.lib;libraries\bassmix\$(Platform)\bassmix.lib;libraries\basswasapi\$(Platform)\basswasapi.lib;libraries\rosu-pp-c\$(Platform)\rosu_pp_c.lib;libraries\discord-rpc\$(Platform)\discord-rpc.lib;libraries\freetype\$(Platform)\freetype.lib;libraries\libjpeg\$(Platform)\jpeg-static.lib;libraries\xinput\$(Platform)\libxinput9_1_0.a;libraries\libcurl\$(Platform)\libcurl.dll.a;libraries\lzma\$(Platform)\liblzma.a;libraries\glew\$(Platform)\glew32s.lib;libraries\glew\$(Platform)\glew32mxs.lib;%(AdditionalDependencies)
LIBCMT.lib
Windows
xcopy $(SolutionDir)resources $(SolutionDir)build\$(Platform)\$(Configuration)\ /E /I /Y
copy $(SolutionDir)libraries\bass\$(Platform)\bass.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassfx\$(Platform)\bass_fx.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassasio\$(Platform)\bassasio.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassloud\$(Platform)\bassloud.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassmix\$(Platform)\bassmix.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\basswasapi\$(Platform)\basswasapi.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\$(Platform)\*.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\curl-ca-bundle.crt $(SolutionDir)build\$(Platform)\$(Configuration)\
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
Level3
stdcpp20
libraries/glew/include;libraries/freetype/include;libraries/libcurl/include;libraries/libjpeg/include;libraries/lzma/include;libraries/bassloud/include;libraries/basswasapi/include;libraries/bassmix/include;libraries/bassfx/include;libraries/bassasio/include;libraries/bass/include;src/Util;src/Engine/Renderer;src/Engine/Main;src/Engine/Platform;src/Engine/Input;src/Engine;src/GUI/Windows/VinylScratcher;src/GUI/Windows;src/GUI;src/App/Osu;src/App;%(AdditionalIncludeDirectories)
StreamingSIMDExtensions2
true
true
true
true
/VERBOSE:LIB %(AdditionalOptions)
ktmw32.lib;wbemuuid.lib;ntdll.lib;Shlwapi.lib;userenv.lib;oleaut32.lib;winmm.lib;ws2_32.lib;psapi.lib;Comdlg32.lib;Dwmapi.lib;comctl32.lib;OpenGL32.lib;glu32.lib;Ole32.lib;Uuid.lib;libraries\bass\$(Platform)\bass.lib;libraries\bassfx\$(Platform)\bass_fx.lib;libraries\bassasio\$(Platform)\bassasio.lib;libraries\bassloud\$(Platform)\bassloud.lib;libraries\bassmix\$(Platform)\bassmix.lib;libraries\basswasapi\$(Platform)\basswasapi.lib;libraries\rosu-pp-c\$(Platform)\rosu_pp_c.lib;libraries\discord-rpc\$(Platform)\discord-rpc.lib;libraries\freetype\$(Platform)\freetype.lib;libraries\libjpeg\$(Platform)\jpeg-static.lib;libraries\xinput\$(Platform)\libxinput9_1_0.a;libraries\libcurl\$(Platform)\libcurl.dll.a;libraries\lzma\$(Platform)\liblzma.a;libraries\glew\$(Platform)\glew32s.lib;libraries\glew\$(Platform)\glew32mxs.lib;%(AdditionalDependencies)
LIBCMT.lib
Windows
xcopy $(SolutionDir)resources $(SolutionDir)build\$(Platform)\$(Configuration)\ /E /I /Y
copy $(SolutionDir)libraries\bass\$(Platform)\bass.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassfx\$(Platform)\bass_fx.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassasio\$(Platform)\bassasio.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassloud\$(Platform)\bassloud.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassmix\$(Platform)\bassmix.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\basswasapi\$(Platform)\basswasapi.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\$(Platform)\*.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\curl-ca-bundle.crt $(SolutionDir)build\$(Platform)\$(Configuration)\
NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
Level3
libraries/glew/include;libraries/freetype/include;libraries/libcurl/include;libraries/libjpeg/include;libraries/lzma/include;libraries/bassloud/include;libraries/basswasapi/include;libraries/bassmix/include;libraries/bassfx/include;libraries/bassasio/include;libraries/bass/include;src/Util;src/Engine/Renderer;src/Engine/Main;src/Engine/Platform;src/Engine/Input;src/Engine;src/GUI/Windows/VinylScratcher;src/GUI/Windows;src/GUI;src/App/Osu;src/App;%(AdditionalIncludeDirectories)
stdcpp20
StreamingSIMDExtensions2
true
true
true
true
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LIBCMT.lib
Windows
xcopy $(SolutionDir)resources $(SolutionDir)build\$(Platform)\$(Configuration)\ /E /I /Y
copy $(SolutionDir)libraries\bass\$(Platform)\bass.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassfx\$(Platform)\bass_fx.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassasio\$(Platform)\bassasio.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassloud\$(Platform)\bassloud.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\bassmix\$(Platform)\bassmix.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\basswasapi\$(Platform)\basswasapi.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\$(Platform)\*.dll $(SolutionDir)build\$(Platform)\$(Configuration)\
copy $(SolutionDir)libraries\libcurl\curl-ca-bundle.crt $(SolutionDir)build\$(Platform)\$(Configuration)\