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@@ -1076,7 +1076,7 @@ void Beatmap::fail() {
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// Change behavior of relax mod when online
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// Change behavior of relax mod when online
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if(bancho.is_online() && m_osu->getModRelax()) return;
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if(bancho.is_online() && m_osu->getModRelax()) return;
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- if(osu_drain_kill.getBool()) {
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+ if(!bancho.is_playing_a_multi_map() && osu_drain_kill.getBool()) {
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engine->getSound()->play(getSkin()->getFailsound());
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engine->getSound()->play(getSkin()->getFailsound());
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m_bFailed = true;
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m_bFailed = true;
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