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Hide mp_password command from console command list

Clément Wolf 4 ay önce
ebeveyn
işleme
d2a7332f05
3 değiştirilmiş dosya ile 3 ekleme ve 20 silme
  1. 1 7
      src/App/Osu/Changelog.cpp
  2. 1 12
      src/App/Osu/Changelog.h
  3. 1 1
      src/App/Osu/Osu.cpp

+ 1 - 7
src/App/Osu/Changelog.cpp

@@ -1,10 +1,3 @@
-//================ Copyright (c) 2017, PG, All rights reserved. =================//
-//
-// Purpose:		changelog screen
-//
-// $NoKeywords: $osulog
-//===============================================================================//
-
 #include "Changelog.h"
 
 #include "CBaseUIButton.h"
@@ -36,6 +29,7 @@ Changelog::Changelog(Osu *osu) : ScreenBackable(osu) {
     CHANGELOG latest;
     latest.title =
         UString::format("%.2f (%s, %s)", convar->getConVarByName("osu_version")->getFloat(), __DATE__, __TIME__);
+    latest.changes.push_back("- Hid password cvar from console command list");
     latest.changes.push_back("- Removed DirectX, Software, Vulkan renderers");
     latest.changes.push_back("- Removed OpenCL support");
     changelogs.push_back(latest);

+ 1 - 12
src/App/Osu/Changelog.h

@@ -1,13 +1,4 @@
-//================ Copyright (c) 2017, PG, All rights reserved. =================//
-//
-// Purpose:		changelog screen
-//
-// $NoKeywords: $osulog
-//===============================================================================//
-
-#ifndef OSUCHANGELOG_H
-#define OSUCHANGELOG_H
-
+#pragma once
 #include "ScreenBackable.h"
 
 class CBaseUIContainer;
@@ -44,5 +35,3 @@ class Changelog : public ScreenBackable {
 
     std::vector<CHANGELOG_UI> m_changelogs;
 };
-
-#endif

+ 1 - 1
src/App/Osu/Osu.cpp

@@ -146,7 +146,7 @@ ConVar instant_replay_duration("instant_replay_duration", 15.f, FCVAR_NONE, "ins
 ConVar normalize_loudness("normalize_loudness", false, FCVAR_NONE, "normalize loudness across songs");
 
 ConVar mp_server("mp_server", "ez-pp.farm", FCVAR_NONE);
-ConVar mp_password("mp_password", "", FCVAR_NONE);
+ConVar mp_password("mp_password", "", FCVAR_HIDDEN);
 ConVar mp_autologin("mp_autologin", false, FCVAR_NONE);
 ConVar submit_scores("submit_scores", false, FCVAR_NONE);