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- #pragma once
- #if defined(DISCORD_DYNAMIC_LIB)
- #if defined(_WIN32)
- #if defined(DISCORD_BUILDING_SDK)
- #define DISCORD_EXPORT __declspec(dllexport)
- #else
- #define DISCORD_EXPORT __declspec(dllimport)
- #endif
- #else
- #define DISCORD_EXPORT __attribute__((visibility("default")))
- #endif
- #else
- #define DISCORD_EXPORT
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
- DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
- #ifdef __cplusplus
- }
- #endif
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